INFORMATION COMPETITIONS AND JUDGING

 

DANCE & FREESTYLE CATEGORIES

There are different DANCE & FREESTYLE competitions, live as well as online:

– DANCE WOMEN INTERMEDIATE 

– DANCE WOMEN PRO

– DANCE OPEN INTERMEDIATE

– DANCE OPEN PRO

– DANCE GROMS (everyone age 1-14 )

There is also a

– AMATEUR program 

IMPORTANT: Riders can only join ONE of the Dance categories.

DANCE WOMEN is only accessible by people who identify themselves as woman.  

DANCE OPEN is accessible by everyone (so also people who identify as women) 14 or over the age of 14. 


PRO, INTERMEDIATE and AMATEUR

An INTERMEDIATE* rider is able to ride their board comfortably during a competition run and is able to showcase a variety of longboard dancing and freestyle. There is no maximum in contestants but when there are more riders than we can handle time wise we will begin with an elimination round. The entry level for intermediate is a bit higher than the former entry level of non sponsored. 

The program for AMATEURS* is not a competition. Riders are prepared for a competition so get advise instead of points. They get to skate half a minute (two riders at the same time) without being judged. Just to get the feeling how it is to skate a line in that big competition area. After that the participants go to a separate area where they can skate and get tips and can ask questions, guided by one or more of our judges.

*Riders can choose in which of these they feel more comfortable. In doubt choose amateur because you will learn more.

PRO is the former ‘sponsored’ level. You don’t have to be sponsored by a brand but this is the highest possible level competition. If you doubt you have a pro level you should be in intermediate.

The GROM competition will select the best riders who are under 14 at the time of the event. Groms need to be accompanied by an adult who is present during the run(s)


JUDGING

What will judges be looking for in the dance & freestyle competitions?

The judges score per point at a 1-10 scale, half points are allowed. 

10 Outstanding

9 Very good

8 Good

7 More than satisfactory

6 Satisfactory

5 Almost satisfactory

4 Unsatisfactory

3 Very unsatisfactory

2 Poor

1 Very Poor

0 Not executed


The different topics judged within Dance & Freestyle:

1. Technique and difficulty (39,63% of the score)

What is scored? The level of difficulty of a run and how skilful, accurate and with intended outcome it is executed. The right velocity, speed and riding without interruption is important.

Some examples (these are not set criteria)

  • Solid landing
  • Skating in a variety of stances 
  • Diversity of tricks and steps, less repetitions in the same line
  • Creativity
  • Harder movements
  • High pop
  • Deep carves

What makes a score lower? Some examples:

  • Break in lines
  • Low speed (unless intended)
  • Bad carve rhythm
  • Tic tac saves
  • Unintended tail scrapes
  • Unintended toe/heel touches

2. How complete / allround a rider is (26,25% of the score) 

What is scored? The diversity of a run, the combo’s and harmony in choice of tricks. 

Some examples (these are not set criteria)

  • Innovative tricks
  • Applying components in a new or creative way 
  • Integrating pushing through dance / freestyle components. (Examples: Pop shuv one foot land to push or pirouette to push.)
  • Combo’s

What makes a score lower? Some examples:

  • Repetitiveness 
  • Isolated steps (no connection – e.g. doing a cross step and waiting or adjusting too much the feet to do another dance step or trick)
  • Too many variations of one trick

3. Style (34,12% of the score)

What is scored? How solid and harmoniously a run is executed. The posture, height of pops, fluidity and flow. And if extra movements that underline this are added. Overall performance.

Some examples (these are not set criteria)

  • Consistency
  • Execution clearly as intended. (Examples: dance to a rhythm, ninja kickflips)
  • Few foot placement adjustments
  • Creativity
  • High catches 

What makes a score lower? Some examples:

  • Wonky manuals
  • Tic tacs saves
  • Rocketflips
  • Cramped movements

LIVE EVENT 

Duration of runs during the live event

INTERMEDIATE:

Online preselection 1 minute

First round: 1 minute, 2 riders at the same time. 

Semi final: 1 minute, 1 rider at the same time.

Final: 1,5 minute, 1 rider at the same time

PRO:

Online preselection 1 minute

First round: 1 minute, 1 riders at the same time.

Semi final: 1 minute, 1 rider at the same time.

Final: 1,5 minute, 1 rider at the same time


GOLDEN TICKET

In the first round of both Intermediate and Pro there is a golden ticket given to the best rider. With this ticket the rider goes directly to the final, so skips the semi final.


COMPETITION AREA

The competition area in Eindhoven is 45 m. x 12.5 m.

The judges are seated in the middle of the long side.

There are NO obstacles in the competition area.

It has a smooth polished surface, more slippery than rough.


Prizes

The podium places of Dance PRO Women  and Dance PRO Open will receive an equal amount of prize money. the prize money for the 2023 event will be 1st place € 500 | 2nd place € 250 | 3rd place € 150

The top 3 in the INTERMEDIATE and GROMS Categories will receive gear

The winners of Best Trick, G-turn and Hippy Jump will receive gear 


OTHER COMPETITIONS

All these competitions are ‘open’ (and also accessible for groms)

BEST TRICK

Whereas the dance contest will be all about the style and flow, this contest is for freestyling. Bring your best tricks to the floor and go for it! The tricks are judged on creativity, difficulty, technicality and style. One person at the same time. The riders make attempt 1, in ascending order (1-30)
and after the riders make attempt 2 in descending order (30-1). Everyone gets 2 attempts. The tricks of attempt 1 and 2 can be different. Best trick counts.
One winner !

G-TURN

As G-Turn we count a manual on your nose or tail describing at least a “G” or a “C”, anything less doesn’t count.The G-Turn can be introduced, ended or interrupted by a trick. More than 2 wheels on the ground end the combo and therefore the try. Extra points will be rewarded for creativity, difficulty and style. One person at the same time. The riders make attempt 1, in ascending order (1-3
and after the riders make attempt 2 in descending order (30-1)
Best G-Turn counts.
One winner !

HIPPY JUMP

The competition starts at the height of 90 cm. 2 tries per person and constantly higher.

CREW

For more information about the crew competition check back later.


>> CHECK ALL THE RULES CONCERNING THE COMPETITION HERE


SO.. ONLINE

This Online Competition will be fully run with an online winner. The dates for 2023 and rules will be announced later. 

 Questions? write us a message